﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Net;
using System.Net.Sockets;
using Communication.Common;
using System.Threading;

namespace Communication.Udp
{
    class MyUdpClient : IServer
    {
        private UdpClient udpclient = null;
        Thread receiveThread = null;
        Thread sendThread = null;
        public void StartReceive()
        {
            UdpClient client = new UdpClient();
           
            throw new NotImplementedException();
        }

        public void StartSend()
        {
            throw new NotImplementedException();
        }

        public void StopReceive()
        {
            throw new NotImplementedException();
        }

        public void StopSend()
        {
            throw new NotImplementedException();
        }
    }
}
